Config
Config File
Locales, Config = {}, {}
Config.debug = false -- Debug in console some errors that can happen and dont give feedback to player but give feedback in console
Config.locale = "en" -- Check locales folder | pt or en
Config.cancelDeliveryCommand = {
command = "cancel-delivery", -- command to cancel delivery
cooldown = 60, -- Amount in seconds to use cancel delivery command after usage
}
Config.itemToStartDelivery = {
itemRequiredToStartDelivery = "garbage", -- Item required to start delivery
itemDecayOnUse = 0.1, -- Item decay amount or false if dont want to decay item
}
Config.validatePlayerDimensionOnDeliver = true -- If you have a normal server where you just want player to be able to deliver on dimension 0
Config.deliveryProgressBarDuration = 5000 -- Amount in miliseconds of progressbar duration to deliver
Config.deliveries = {
{
displayName = "No Job Required Delivery", -- Display Name of delivery
itemToSell = "water", -- item to deliver
sellAmount = 1, -- quantity required
payment = {
item = "money", -- item reward
quantity = 8300, -- reward amount
},
requiredJob = false, -- required job {'police', 'mechanic'} for each required job or false to allow everyone
pedModel = `g_f_importexport_01`, -- ped model of delivery
deliveryBlip = {
sprite = 164, -- Blip Sprite
color = 1, -- Blip Color
text = "BlipName", -- Blip display name in map
mark = true, -- Mark blip on map
scale = 0.7, -- Size of blip
},
locations = { -- Possible locations of the delivery, just will be choose one random location of location below
vec4(-62.85, -1222.36, 28.73, 237.4),
vec4(-98.44, -1001.37, 21.28, 358.15),
vec4(-976.66, -1281.99, 5.71, 22.54),
vec4(-1114.03, -1688.52, 4.37, 36.68),
vec4(-720.58, -427.42, 35.05, 84.76),
},
},
{
displayName = "Police Delivery", -- Display Name of delivery
itemToSell = "water", -- item to deliver
sellAmount = 1, -- quantity required
payment = {
item = "money", -- item reward
quantity = 8300, -- reward amount
},
requiredJob = { "police" }, -- required job {'police', 'mechanic'} for each required job or false to allow everyone
pedModel = `g_f_importexport_01`, -- ped model of delivery
deliveryBlip = {
sprite = 164, -- Blip Sprite
color = 1, -- Blip Color
text = "BlipName", -- Blip display name in map
mark = true, -- Mark blip on map
scale = 0.7, -- Size of blip
},
locations = { -- Possible locations of the delivery, just will be choose one random location of location below
vec4(-62.85, -1222.36, 28.73, 237.4),
vec4(-98.44, -1001.37, 21.28, 358.15),
vec4(-976.66, -1281.99, 5.71, 22.54),
vec4(-1114.03, -1688.52, 4.37, 36.68),
vec4(-720.58, -427.42, 35.05, 84.76),
},
},
{
displayName = "Police or Mechanic Delivery", -- Display Name of delivery
itemToSell = "water", -- item to deliver
sellAmount = 1, -- quantity required
payment = {
item = "money", -- item reward
quantity = 8300, -- reward amount
},
requiredJob = { "police", "mechanic" }, -- required job {'police', 'mechanic'} for each required job or false to allow everyone
pedModel = `g_f_importexport_01`, -- ped model of delivery
deliveryBlip = {
sprite = 164, -- Blip Sprite
color = 1, -- Blip Color
text = "BlipName", -- Blip display name in map
mark = true, -- Mark blip on map
scale = 0.7, -- Size of blip
},
locations = { -- Possible locations of the delivery, just will be choose one random location of location below
vec4(-62.85, -1222.36, 28.73, 237.4),
vec4(-98.44, -1001.37, 21.28, 358.15),
vec4(-976.66, -1281.99, 5.71, 22.54),
vec4(-1114.03, -1688.52, 4.37, 36.68),
vec4(-720.58, -427.42, 35.05, 84.76),
},
},
}
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